外观
Picturing Programs · 全书目录
本文档列出全书章节结构,方便快速定位。原书共 31 章,分四个部分,另有前言与配套内容。
前言
Part I · Running and Writing Programs(运行与编写程序)
- 1. Picture this! Drawing pictures
- 2. Shorthand for values: variables
- 3. Building more interesting pictures
- 4. Shorthand for operations: writing your own functions
- 5. A recipe for defining functions
- 6. Animations in DrRacket
- 7. Working with numbers
- 8. Animations involving numbers
- 9. Working with strings
- 10. Animations with arbitrary models
- 11. Reduce, re-use, recycle
Part II · Definition by Choices(按“选择”定义)
- 12. Defining new types: a bird’s-eye view
- 13. Booleans
- 14. Animations with Booleans
- 15. Conditionals
- 16. New types and templates
- 17. Animations that make decisions
- 18. Of Mice and Keys
- 19. Handling errors
Part III · Definition by Parts(按“组成部分”定义)
Part IV · Definition by Self-reference(按“自引用”定义)
- 22. Lists and functions on them
- 23. Functions that return lists
- 24. Whole numbers
- 25. Multiple recursive data
- 26. Miscellaneous topics
- 27. Local definitions
- 28. Functions as objects
- 29. Input, output, and sequence
- 30. Mutation
- 31. Next Steps
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